Hero Discussion of this Day: Skywrath Mage, Dragonus (24 August 2013)
Dragonus, the Skywrath Mage
Dragonus will do anything for his love, Shendelzare. But unable to go against the hierarchy or lose his magic, he must find another way to help and restore her. At his current disposal, he is able to send Arcane Bolts of energy to deal massive damage depending on the amount of intelligence Dragonus has. As a guard of the Skywrath Scion, he also has somewhat defensive spells such as a Concussive Bolt to slow enemies and a Seal to silence them. These, of course, all help land and aggravate the ultimate ability, Mystic Flare. Which deals enormous amounts of energy summoned from the City itself.
Lore
A highly placed mage in the court of the Ghastly Eyrie, Dragonus lives a troubled existence. Sworn by birth to protect whoever sits within the Nest of Thorns, he hates the current Skywrath queen with all his soul. As a youth, high-born, he was a friend and companion to the eldest Skywrath princess, Shendelzare, first in line for the Nest. He had loved her warmly and unshakably, but as his studies took hold, his mind turned to arcane learning and the mastery of Skywrath sorcery.
Obsessed with matters aetherial, he missed the mundane signs of courtly treachery that hinted at a plot against Shendelzare, and lost his chance to foil it. When the court was shaken by a swift and violent coup, he emerged from his studies to discover his oldest and dearest friend had been lost to him. The Nest of Thorns now belonged to Shendelzare's ruthless younger sister, and Dragonus could do nothing. The magic of the Skywrath Mage serves only the sworn protector of the Skywrath scion, so to act against the Nest would render him helpless. He clings to his post, believing it to be the best hope of one day restoring his true love to her rightful place. Meanwhile, his secret is known only to the goddess Scree'auk, whose magic it was transformed Shendelzare from a crippled physical creature into an embodiment of pure vengeful energy. While he dreams of restoring his beloved queen to the Ghastly Eyrie, he dreams even more desperately of restoring Shendelzare herself to a fully healed physical form. The duplicity of his role at court tortures him, for he is a noble and good-hearted creature; but the worst torture of all is imagining the hatred that Vengeful Spirit must hold in her heart for him.
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Roles: Nuker
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Strength: 19 + 1.5
Agility: 18 + 0.8
Intelligence: 27 + 3.5
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Damage: 39-49
Armour: 0.52
Movement Speed: 315
Attack Range: 600
Missile Speed: 1000
Base Attack Time: 1.7
Sight Range: 1800 (Day) / 800 (Night)
Turn Rate: 0.5
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Spells
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Arcane Bolt
Skywrath launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath's intelligence.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 70 | 5 | 800 | N/A | N/A | Deals 60 damage + 1.6x Dragonus' current intelligence |
| 2 | 70 | 4 | 800 | N/A | N/A | Deals 80 damage + 1.6x Dragonus' current intelligence |
| 3 | 70 | 3 | 800 | N/A | N/A | Deals 100 damage + 1.6x Dragonus' current intelligence |
| 4 | 70 | 2 | 800 | N/A | N/A | Deals 120 damage + 1.6x Dragonus' current intelligence |
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Magical Damage
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The projectile moves very slowly (500 movement speed)
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The projectile gives 325 vision around itself
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Cannot be evaded by blinking, going invisible, etc
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Concussive Shot
Skywrath sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 110 | 20 | 1600 | 200 | 4 | Sends a bolt that targets the nearest hero in visible range which deals 50 damage and slows the target and enemies in the radius by 40% |
| 2 | 110 | 18 | 1600 | 200 | 4 | Sends a bolt that targets the nearest hero in visible range which deals 100 damage and slows the target and enemies in the radius by 40% |
| 3 | 110 | 16 | 1600 | 200 | 4 | Sends a bolt that targets the nearest hero in visible range which deals 150 damage and slows the target and enemies in the radius by 40% |
| 4 | 110 | 14 | 1600 | 200 | 4 | Sends a bolt that targets the nearest hero in visible range which deals 200 damage and slows the target and enemies in the radius by 40% |
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Magical Damage
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Does not work when no heroes are in range or heroes are in fog. Damages creeps around the impact area
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Has no effect when no visible heroes are in range
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Projectile gives 400 flying vision around itself while traveling
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Cannot be evaded by blinking, going invisible, etc
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Becoming magic immune will not remove the slow debuff. It cannot be purged
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Arcane Seal
Skywrath seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 80 | 11 | 700 | N/A | 3 | Silences the enemy target and causes them to take 18% more magical damage |
| 2 | 90 | 11 | 700 | N/A | 4 | Silences the enemy target and causes them to take 24% more magical damage |
| 3 | 100 | 11 | 700 | N/A | 5 | Silences the enemy target and causes them to take 30% more magical damage |
| 4 | 110 | 11 | 700 | N/A | 6 | Silences the enemy target and causes them to take 36% more magical damage |
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Mystic Flare
Ultimate
Skywrath uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any heroes in the area over 2 seconds.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 350 | 60 | 1200 | 170 | 2 | Causes 600 total damage to be dealt over the duration in the target area. This damage is spread across heroes and only damages heroes |
| 2 | 575 | 40 | 1200 | 170 | 2 | Causes 900 total damage to be dealt over the duration in the target area. This damage is spread across heroes and only damages heroes |
| 3 | 800 | 20 | 1200 | 170 | 2 | Causes 1200 total damage to be dealt over the duration in the target area. This damage is spread across heroes and only damages heroes |
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Magical Damage
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Mystic Flare selects from only real heroes to divide damage among its targets (illusions aren't harmed and don't soak any of the damage)
-If it hits 1 enemy, it will deal the full 600/900/1200 damage
-If it hits 2 enemies, it will deal 300/450/600 damage
-If it hits 3 enemies, it will deal 200/300/400 damage
-If it hits 4 enemies, it will deal 150/225/300 damage
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If it hits 5 enemies, it will deal 120/180/240 damage
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Pulses once every 0.1 seconds (20 pulses at 30/45/60 damage each, each divided as described above)
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Recent Changes from 6.78/6.78b/6.78c
- None
Recent Changes from 6.77/6.77b/6.77c
- None
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Tips:
Spam your Arcane Bolt whenever it's off cooldown in teamfights.
Be aware of the main caster in a teamfight and be sure to prioritise your silence against them.
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m0a0t has a descriptive and insightful post about Skywrath
Some skywrath tips by Skymallow
SirFluffyWuffle has a mini-writeup on a Support Skywrath
MileLorus talks about what to do mid-late game
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If you guys want a specific hero to be discussed next, please feel free to post or message me. Request list
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Posts are every two days now, again.
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Important Syllabear tip/s of last thread by Sasum:
"LD is one of the best laners in the game 1v1, abuse this. Always last hit with your bear and your hero at the same time, so you sort of get 100 damage attacks. Always attack the other laner with your bear when you can, it is free damage and entangles do a lot of damage. Basically abuse his massive physical damage and you'll win the lane."
Posted Aug 24, 2013, 5:40 PM UTC