Nightbirds shouldnt be good at killing vehicles

Nightbirds are infamously overpowered, everyone knows this. The reason is that they are good at killing infantry AND other light armored vehicles, and they are insanely small and agile. It is almost impossible to win 1v1 heli fights against a good nightbird player unless you are in a nightbird yourself. They also absolutely destroy planes, transport helis, and light transport ground vehicles. This is totally unbalanced because they also farm infantry incredibly easily.

Proposal: Nightbirds' damage to all vehicles should be cut in half. They should not be so powerful at taking out other helis and ground vehicles. They should simply be infantry killing specialists and would not be able to take out other air vehicles so fast. They would have to engage other helicopters from a distance and use their swift agility to get away if the other helicopters engaged them aggressively.

This would make stealth helis and attack helis more viable to use. At the current state of the game, a single skilled nightbird player will sweep the floor against enemy players in stealth or attack helis, no matter how skilled they are. This makes using stealth or attack helis not as desirable to use because all it takes is one good nightbird player to engage them and they have no counter. This way, nightbirds will have their specific niche role of killing infantry and retreating when engaged by other helis, since reduced damage means they probably won't win the fight. Stealth helis and attack helis will actually be more competitive to use, but nightbirds wont be completely useless.

What do yall think

Posted Jun 3, 2025, 4:08 AM UTC

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