Kinda odd how quickly and efficiently TGC can fix “bugs” that help players candle farm

Discussion

Like, seriously. I’ve seen countless people saying TGC lack the workforce or dev skills to be able to fix some game-breaking bugs, but I’ve never seen a dev team more efficient in fixing any instance at auto-farming candles at Grandma or elsewhere.

Where is that energy in fixing your servers? Or fixing the invisible light bug at Prairie? Or making base game mechanics… usable? We can’t find one burnt darkness plant anymore but god forbid you can server-lock me to the friend I’ve rejoined 12 times in a candle run.

Clearly TGC can fix “issues” they deem important. Their whole priorities though are just in the wrong place. It’s frankly frustrating.

Posted Jun 3, 2025, 7:50 AM UTC

24927
Loading comments…