[Online][Other][Thursdays 7PM EST] Shards of Life
A Hexcrawl sandbox game in a unique Pseudo-Points of Life Fantasy world. System: Kriegsmesser, a WIP 2d6 system that is almost completely finished. Time: Sessions are on Thursday at 7PM EST. This is a long term campaign that you will be joining after only a few sessions so far.
There are currently only two slots left.
SETTING Tellus was once a lush, beautiful world inhabited by the Verdun. Its peace was shattered by monstrous beings called the Impure, which emerged from the Depths. After years of war, the Verdun discovered that these creatures came from a deeper evil; Abbadon, a source of corruption at the planet’s core. In a final campaign, a heroic band called the Company of the Prince descended and defeated it.
However, killing Abbadon triggered a catastrophe. It had been a vital counterbalance to the world’s magical force; the Aether. With its destruction, Tellus began to collapse. The Aether corrupted, fissures tore through the world, and life outside of massive, fortified Arks became impossible.
The once-celebrated Company of the Prince is remembered bitterly as the Company of Fools, and the Verdun continue a desperate struggle to survive a ruin of their own making.
Now, the remnants of Verdun survive in these Arks, orbiting the shattered remains of Tellus; now a fractured world of floating Shards around Abbadon’s prison. They send out Shard Ship Expeditions to scavenge from the wreckage: seeking Aether Residue, artifacts, and hope.
PREMISE Take flight on Ships into the Shard Sea and find discovery, danger, and destiny. Themes Points of Light, Magitek, Chaotic Magick, Sandbox, Hexcrawl Preparation The game system is under construction, no one is an expert. Be willing to participate and learn along with the rest of us and you'll be well-equipped to get started. **How to Apply ** PM me the answer to the following: How did the Verdun, as a race, survive the 'Doom'?
Posted Jun 4, 2025, 3:24 PM UTC