Sphere Mixers 003 - Correspondence 4 and Spirit 4
Welcome to part 3 of Sphere Mixers! This is where I take two Sphere Ranks at random and ask everyone to post their ideas for...
- Conjunctional Effects using both of these Spheres or
- Two Effects, one of each Sphere, that work well together.
Correspondence 4
Rend Space/ Ward/ Co-locate Self
Creating larger holes in space, the mage can now open permanent gates between locations (10 or more successes); isolate forces, spaces, objects, or people into their own tiny realms (by combining Correspondence 4 with Forces, Life, Mind, or Matter); and ward certain locations against specific Patterns (again, combining Forces, Life, Mind, or Matter with Correspondence) or Resonance energies (combining this Sphere with Prime 4). This warding effect can impede or even block the forbidden elements from crossing into, or out of, the protected space. (For extensive details about wards, see the sourcebook How Do You DO That?)
Using the Co-location Effect, that mage can also appear in several different places at once. To function, however, she must add Mind 1 to that Effect. Each self mirrors the original’s actions unless she also adds Life 2 to that Effect, granting independence to every self.
Spirit 4
Rend Gauntlet/ Seal Breach/ Bind Spirit
As the mage approaches Mastery, he can tear Gateways in the Gauntlet, allowing groups or large objects to pass through… or close such breaches, too. Both applications, of course, are deeply vulgar.
At this Rank, the mage may also compel spirits to appear, bind them into Fetish objects, or tie them to certain spots or prisons. For obvious reasons, such bondage is risky, especially if the spirit is powerful. A brave or foolish Spirit mage can even turn himself into a temporary Fetish, channeling a spirit entity into his mortal body; in such cases, he loses his ability to use true magick, but he may employ the capabilities of the spirit inside him. On the flipside, he can also exorcise a spirit that has possessed a mortal host. In all cases, the mage enters a series of resisted rolls against the spirit, pitting his Willpower against that spirit’s own.
Posted Jun 6, 2025, 6:12 PM UTC