Zero Dawn stealth and Forbidden West stealth.
I gotta ask. It seems like in forbidden west, the actual audio in relation to stealth and stealth weaves, stays the same regardless of whether it's applied or not.
In zero dawn, the audio was muffled or lowered for us to hear. A nice detail that gave us an audio representation of aloys stealth.
Anyone know why forbidden west lacks the quieter audio for stealth?
My only example is the Quen Deadeye, which has quiet movement and low profile. It sounds the same through my own subjective tests.
If I'm wrong please tell me, maybe I'm doing something wrong.
PS, do stealth weaves exist in forbidden west?
Posted Jun 9, 2025, 2:05 PM UTC