You know what would be really cool? If you could brutalize cannon fodder enemies from stealth for a chance to frighten nearby enemies, like in Shadow of Mordor.
I'm thinking that this mechanic would use the animation for early game assassinations, because, let's be honest, early game assassinations look really cool. This mechanic would work similarly to slaughtering leaders in that you can only do it if the enemy has no idea you're there. Now, the question is should it cost resolve or should you gain resolve from it?
Posted Jun 15, 2025, 2:59 AM UTC
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