Is this a good team for Reg I? Made some tests and kinda works, but I think I can make it better

VGC

Ursaluna @ Flame Orb
Ability: Guts
Shiny: Yes
Tera Type: Ghost
EVs: 140 HP / 252 Atk / 4 Def / 92 Spe
Adamant Nature

  • Protect
  • Facade
  • Headlong Rush
  • Drain Punch

Tornadus (M) @ Covert Cloak
Ability: Prankster
Tera Type: Flying
EVs: 164 HP / 172 Def / 20 SpA / 4 SpD / 148 Spe
Bold Nature
IVs: 0 Atk

  • Rain Dance
  • Tailwind
  • Taunt
  • Bleakwind Storm

Heatran @ Life Orb
Ability: Flash Fire
Tera Type: Grass
EVs: 180 HP / 12 Def / 252 SpA / 12 SpD / 52 Spe
Modest Nature

  • Tera Blast
  • Protect
  • Heat Wave
  • Flash Cannon

Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Horn Leech
  • Knock Off
  • Spiky Shield
  • Ivy Cudgel

Landorus-Therian (M) @ Sitrus Berry
Ability: Intimidate
Tera Type: Water
EVs: 252 HP / 64 Def / 100 SpD / 92 Spe
Jolly Nature

  • Rock Slide
  • Stomping Tantrum
  • U-turn
  • Taunt

Lunala @ Power Herb
Ability: Shadow Shield
Level: 50
Tera Type: Psychic
EVs: 52 HP / 12 Def / 180 SpA / 12 SpD / 252 Spe
Modest Nature
IVs: 0 Atk

  • Wide Guard
  • Moongeist Beam
  • Trick Room
  • Meteor Beam

Posted Jun 15, 2025, 9:12 AM UTC

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