Cool trick with missiles on SO ships I've realised
Hi! Sharing a small trick I've found for missiles on ships that are supposed to get up close and personal (presumably SO): sabots on all missile slots (the more - the merrier, like the Eradicator), firing mode set to linked. Fire them when you're already close - it'll fire all at once and likely overload the target
Works for AI too, although it may decide to blow this load on a frigate instead of an actual threat. Though it is funny to see a sabot hull kill
Posted Jul 4, 2025, 1:35 AM UTC
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