When using VSCode ssh-remote, can you actually BUILD/RUN on the remote machine?? I'll explain ...

Tooling

- I have a WINDOWS11 laptop on a desk. It has VSCode perfectly setup for Flutter # WINDOWS DESKTOP development. For clarity note that I ONLY DEVELOP WINDOWS DESKTOP APPS (not android, not iphone, not Mac Desktop - only WINDOWS DESKTOP APPS.

- So on the WINDOWS11 box I open VSCode, and open MyFlutterApp folder. I can obviously see and edit the various source files like main.dart ..

- at the top right there is of course a PLAY, RUN etc button and other Flutter features

- I can tap RUN and it literally (obviously on that WINDOWS11 box) BUILDS the app and literally RUNS the app on that WINDOWS11 box

NEXT!

- on another desk I have a MAC with VSCode and ssh-remote perfectly setup.

- on the MAC I click "connect to .. host" and I type in 192.168.1.175 and VSCode perfectly connects to the WINDOWS machine. On the MAC I open the WINDOWS FOLDER "MyFlutterApp". I can PERFECTLY edit the "MyFlutterApp" such as main.dart etc.

HOWEVER!!!! 🙀

- On the MAC i can NOT see any "run/play/etc" buttons in VSCode.

MY GOAL

Using the MAC VSCode I wish to be able to "hit build" and then the Flutter WINDOWS DESKTOP APP will literally build and run (over on the WINDOWS box). ie I can then look to my left and see the FLUTTER WINDOWS DESKTOP APP running on that windows box.

IS IT POSSIBLE ??

Thanks!

Posted Jul 8, 2025, 4:41 PM UTC

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