Why is it so difficult to create a new competetive gamemode?
almost all new modes that supercell releases are not suitable for ranked. And modes like hockey and garbage collection have already shown how bad they are for a competent game. Even wipeout, which is supposedly a normal mode, many do not consider competent. and the question arises: why is it so difficult to make a new mode that will not be too casual for ranked?
Posted Jul 8, 2025, 4:43 PM UTC
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