Capcom hear me out, make Arch-tempered monsters spawn in Wilds' maps
So I have an idea that probably many of you thought aswell but it would be cool to see during the lasts TUs of Wilds (so that every AT monster is, probably, added, at least one apex for each map).
Right now we get the chance to make Rey Dau, Uth Duna, Nu Udra and Jin Dahaad spawn with both 7 or 8 stars of quest difficulty. Since 8 stars apex fights are kinda lackluster compared to Gore and the others, what if we get the chance of making them swap with their AT variants instead?
Since AT fights happen only during heavy inclemency periods, it would be wierd to not have that weather while fighting them, so in order to make these quests even harder, we get a severe time limit to this quests (i.e. 15 to 25 minutes) when we have to chance to accept them as investigation/field survey.
It could be a cool way to make this kind of monsters have higher strenght levels (not only locked to 3) and maybe making them "chainable" with other monsters in the area (kinda crazy but it's hard for a reason!)
What do you think?
Posted Jul 17, 2025, 8:32 AM UTC