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Gobane

Ashaya, Lumra, or Yedora?

Question

Hi everyone, I'm looking for people's thoughts and experiences with these three commanders.

I'm thinking of making a mono-green deck and I'm torn between these three, as they stand out to me as having some similarities between each other while having some unique mechanics. I'm trying to avoid making a bracket 4 deck with too many easy infinite combos, but I'm not opposed to them entirely.

  • [[Ashaya, Soul of the Wild]] turning my creatures into lands is a unique mechanic that further enables landfall synergies, and having a large creature on the board for green draw/payoff spells is fun.
  • [[Lumra, Bellow of the Woods]] is also a large creature, with much better keywords for attacking and blocking. Luma is more expensive at 6 mana, but can enable land sacrifice synergies very well with cards like [[Harrow]], [[Crop Rotation]] and [[Scapeshift]]. Although I don't want to overlap too much with my friend's [[The Necrobloom]] deck, and I feel Lumra will end up being very similar to that graveyard-lands-matter playstyle.
  • [[Yedora, Grave Gardener]] I think has the most unique and interesting mechanic out of the three, but doesn't do anything else on board, forcing me into a more sacrifice-heavy playstyle. She could also take a direction of land animation, which could be fun, but I am unsure how consistent or well it would play. I also hear she goes infinite at the drop of a hat, which could make for a strong deck, but I dislike playing solitaire against my friends.

How would you compare these three in playstyle, fun, and strength?

Posted Jul 17, 2025, 2:42 PM UTC

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