How to implement a control surface restriction?, (see description for explanation)
I’m making a plane it turns beautifully at 0.3 throttle but as soon as I go to .9 it seems to be way too influenced by the controls and it just seems to spin around whenever I tap one of the keys. Any micro controllers out there that can help?, or anyway on how to make it not as responsive at high-speed, Thanks
Posted Jul 29, 2025, 6:09 AM UTC
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