Old Ben's rework

Old: Elegant Form Deal Physical damage to target enemy, inflict Evasion Down for 2 turns, then gain Potency Up for 2 turns. This attack can't be Evaded.

New: Deal Physical damage to target enemy, inflict Evasion Down and Accuracy down for 2 turns, then gain Potency Up for 2 turns. This attack can't be Evaded.

Old: Mind Tricks 6 turn cooldown Inflict Ability Block on all enemies for 1 turn and Offense Down for 2 turns, with an 80% chance to remove 60% Turn Meter. Jedi and Rebel allies gain 3% Turn Meter for each effect Resisted. This attack can't be Evaded.

New: Mind Tricks 6 turn cooldown Inflict Ability Block on all enemies for 1 turn and Offense Down, Critical Chance down, Critical Damage down for 2 turns, remove 80% Turn Meter. Jedi and Rebel allies gain 3% Turn Meter for each effect Resisted. This attack can't be Evaded.

Old: Devoted Protector 7 turn cooldown Old Ben gains Taunt for 2 turns. When this Taunt expires, Old Ben gains Taunt for 1 turn. All allies gain Defense Up for 2 turns.

New: 7 turn cooldown Old Ben gains Taunt for 2 turns. When this Taunt expires, Old Ben gains Taunt for 1 turn. All allies gain Defense Up for 2 turns. All other Jedi and Rebel allies gain Foresight for 1 turn, and when each of these Foresight are dispelled or expired reduce Old Ben's cooldowns by 1 and he gains 20% turn meter.

Old: Old Jedi Knight All allies gain 15% Evasion and gain 30% Turn Meter whenever they Evade an attack.

New: Old Jedi Knight (Leader) All allies gain 30% Evasion and gain 40% Turn Meter whenever they Evade an attack. If Foresight is dispelled from an ally they gain Defense up and Health up for 1 turn.

Old: If You Strike Me Down (Unique) Whenever another Jedi or Rebel ally takes damage, Old Ben gains 5% Turn Meter. The first time Old Ben is defeated, all allies gain Offense Up and Speed Up for 2 turns, recover 50% Health and 50% Protection, and gain 25% Turn Meter.

New: Whenever another Jedi or Rebel ally takes damage, Old Ben gains 8% Turn Meter, 5% Max Health (stacking max 200%) and every other non damaged ally recovers 5% of Old Ben's Max Health. The first time Old Ben is defeated, all allies gain Offense Up and Speed Up for 4 turns, recover 50% Health and 50% Protection, and gain 50% Turn Meter.

Posted Aug 2, 2025, 4:02 PM UTC

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