r/GroundedGame•
Chestworth

Is it just me? I feel that Grounded 1 have better Staves (Creative Wise)

SpoilerGrounded 2

So with the new Grounded 2 game I was super excited to see the new Frost Staff and Fire Staff! Which I am still happy to see them as a more- early game weapon since mage builds were sorta a more later game build in the first game.

However, one thing that bothers me about the new staves is that they seem- the same?

For Example- In the first game we had a Minty, a Spicy, and a Sour staff.

Each staff did its own unique attacks with its own damages.

Minty was like a spray of frost

Spicy was basically casting FIREBALL

Sour staff shot out orbs of electricity to stun enemies

Whilst I do love the new systems for the Minty staff freezing, and the Spicy showing its lethal burn- They did take away one thing I loved about the Mint Staff- Which was it had its own unique attack that was a spray.

Now instead of 2 weapons that were in the same mage category with different feels for each staff-

They both are just lobbers.

Whilst I can see why this could be the case. If they were looking to make the mage class more simple then it would make sense to just make all staves lob projectiles.

But my love for the staves wasn't that they were a part of the mage set- whilst that did play a role in me using them a TON

I also liked that you were sort of a wielder of multiple different types of attacks, different staves that did different things.

So for me- Id love to see maybe a toggle? To give spray but also a lob.

Also also- When the Sour staff does come out- I really dont want it to be a lobber as well. I really liked the electric orbs it shot out.

Anyway- thats all and I wondered if anybody shared the same sentiment or maybe im just crazy

Posted Aug 3, 2025, 3:20 AM UTC

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