r/macgaming•
JudeDaDoode

Ryujinx not working on Mac, crashing every time it opens a game

Help

as the title says. ithis is the top part of the error that its giving me

-------------------------------------

Translated Report (Full Report Below)

-------------------------------------

Process: Ryujinx [6271]

Path: /Volumes/VOLUME/*/Ryujinx.app/Contents/MacOS/Ryujinx

Identifier: org.ryujinx.Ryujinx

Version: 1.1 (1.1.0)

Code Type: X86-64 (Native)

Parent Process: launchd [1]

User ID: 503

Date/Time: 2025-08-04 12:06:46.4001 -0400

OS Version: macOS 13.7.6 (22H625)

Report Version: 12

Anonymous UUID: B85995FC-8667-C3AC-92A9-08F43C49EA97

Sleep/Wake UUID: 95C6AEC2-E9C0-456C-ACE9-E05182ECF2D8

Time Awake Since Boot: 58000 seconds

Time Since Wake: 25486 seconds

System Integrity Protection: enabled

Crashed Thread: 1

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x000070000cf12b90

Exception Codes: 0x0000000000000002, 0x000070000cf12b90

Termination Reason: Namespace SIGNAL, Code 10 Bus error: 10

Terminating Process: exc handler [6271]

VM Region Info: 0x70000cf12b90 is in 0x70000cf12000-0x70000cf13000; bytes after start: 2960 bytes before end: 1135

REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL

Stack 70000cd10000-70000cf12000 [ 2056K] rw-/rwx SM=PRV thread 79

---> STACK GUARD 70000cf12000-70000cf13000 [ 4K] ---/rwx SM=NUL ...for thread 80

Stack 70000cf13000-70000d115000 [ 2056K] rw-/rwx SM=PRV thread 80

Thread 0:: Dispatch queue: com.apple.main-thread

Posted Aug 4, 2025, 4:25 PM UTC

01
Loading comments…