Tier 9 item pick follow up post (Serration Vs 2nd heart)
Previous thread here https://www.reddit.com/r/SliceAndDice/comments/1meazrg/comment/n6jnazw/?context=3
After coming to a dead end with logic I was able to identify a key factor by testing in paste mode:
Giving the hand (and all sabers) +33%hp from a curse simply made that fight completely unsolved.
Hence Serration was obligatory despite the many cool situational considerations for the heart.
Even though while testing without hp curse, I had 100% winrate (w/o serration), and the 30hp stun win-con was very achievable.
_
My takeaway is that the Hand fight really is a tightly balanced DPS race by default, which cannot, -in the absence of special circumstances*-, be taken long.
(*Not including "plentiful cleanse" by itself)
Hence boosts to his survivability, or lack of explosive offense, can make drastic changes to the fights solved-ness.
_
P.S. For some reason I thought the saber space limit was 3 and you can use space limit against him, but nope, the knives stack to 4 and that's pretty overwhelming.
Posted Aug 8, 2025, 4:55 PM UTC