PvPvE speculations hopes

Discussion

I wonder if there is a higher payoff for pve encounters in this game.

I also wonder of the rate of pvp encounters is about the same as the soulsbourne games. Meaning, you will be pve-ing for most of the time, and even if you happen to encounter pvp, there is a chance both of you will have to make a decision to pursue a pve task because of it having a chance for more rewards. Following from this…

I am really hoping for this: Miyazaki takes a page from the Mound-Makers. Meaning, there may be an event in the game where you would benefit greatly by choosing to go for one big pve boss for rewards….or you can decide to just turn and kill each other while the boss is still trying to stomp players LMAO. The payout would be less but maybe there can be some sort of unique rewards for doing this.

I think this game’s success will really lie in options that does not affect player growth in power, but still unique enough to take risks for it. Honestly this kind of balancing is very difficult, and I hope Miyazaki finds a way (or rather, found a way).

Posted Aug 8, 2025, 5:02 PM UTC

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