Navmesh/Pathing CTD, need help :/

PC SSE - Help

https://pastebin.com/6Y3bqSSG < crash log

The issue happens in front of windhelm bridge where khajit caravan spawns I can approach them they dont move can go in combat with them and they path back to the fixed position (crashed once when they were pathing back) disabling them allows me to not crash anywhere close to this location. Disabled all mods that edited that area which were ryn farms, NR + patch,ancient land,windhelm bridge I tried one by one and disabling all of them at once. I used navmesh debug tool and the navmesh is there so there shouldnt be a problem with them not knowing where to go which is wierd. Waiting around them causes the crash as well as soon as "Ma'dran" moves the game crashes with 1:1 crash log, I didnt deleted precision cause it works anywhere else and interacting with combat dosent crash. there has been some mihial chickens in logs but why would they even matter when khajiit caraven is disbaled the game dosent CTD. I am trying to fix it since yesterday evening and I really need some help I can give discord if needed. I had khajit overhaul and NR before and the game didnt crash I could normally go there.

Posted Aug 11, 2025, 1:19 PM UTC

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