Circular Pursuit Curve Problem

Question

Im trying to figure out if theres a way on how to create a pursuit curve in desmos In order to graph the interaction in some gameplay footage of mine,

The person being chased is running around in a circle where the center is ( 0,0 )

And the chaser starts outside of the circle and for this example they are both the same speed and the radius can just be 5 units

The only resources I could find are for the person being chased in a straight line but I need them running in circles.

Posted Aug 18, 2025, 4:27 AM UTC

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