Inpainting issues
I'm trying to use inpainting to fix hand related issues that have come from the SD1.5 Dream Shaper model. Im using dream shaper inpainter model and inpainting crop and stitch to hone in on the hand. But when attempting to generate them it seems to go okay for a little while then just creates blobs and fills in space with little parts of fingers.
It will not create nice looking hands or fingers just sausages that sort of resemble body parts, i've tried masking the entire hand, i've tried masking just the parts that are the problem, i've tried using ipadapter to keep the style of the previous hand, and i've also tried using hand LoRA's, just nothing i do seems to work. At least not in the first 20-30 generations
I have used a large variety of positive and negative prompts the usual "deformed, mutated, bad anatomy" as well some like "sausages, blobs, floating". Been stuck on this for about 2 hours now and it's driving me crazy.
Any tips for inpainting hand/extremity fixing would be greatly appreciated (I'm using ComfyUI btw)
Posted Aug 31, 2025, 12:07 AM UTC