Questions from a level 25 ODST

QUESTION

I'm a new ODST and have some questions. For context, I'm level 25 and have cleared through every difficulty level at this point. Unfortunately, I've not experimented too much since unlocks take a while (and many times require Warbonds to unlock) and don't want to be a detriment to my team.

At the moment, I've just been using the following:

  • Primary Explosive Crossbow/Eruptor (though I've used the SG225 Breaker early on)

  • Secondary P19 Redeemer

  • Throwable Thermite grenades (mostly for the big boys such as bile titans)

  • Strategems the Stalwart (for general ad clear especially with bugs), machine gun turret, Shield Pack/Ballistic Shield/Resupply Pack/Guard Dog Rover, and the last one is usually either another turret or the gas bomb (for bugs as it has a quick cooldown and decent CC).

That said, there are questions I have about strategems and weapons to focus on (as well as general loadout tips). I've searched around (on Reddit, Steam, and the internet in general) but so much of the information is out of date or lacking key details.

So, here are some questions:

  1. Which turrets are best? (The MG seems solid even though gatling does more damage because its ammo economy is better. Does that change later with upgrades?)

  2. How do Eagle Strategems work? (I'm hesitant to take them since they say they only have 1-4 charges, but I know there's a reload mechanic. If I take one that has 4 charges, is that only 4 charges the whole mission or before reloading?)

  3. Is either Exosuit worth using? (They seem fun but also made of paper sometimes. I've not tried one yet, but seen others using them.)

  4. Which Support Weapons are good picks? I'm especially curious if the machine gun or heavy machine gun would be better than the Stalwart since they have better penetration (I've seen mixed things. In addition to the machine guns, I'm thinking of trying EATs, the Quasar, Railgun, and Autocannon. I've tried the flame thrower but it goes poorly for me most times, so I'm leaning away from that one for now.)

  5. Which primaries are worth it for each faction? (I gather that fire works well against bugs, but I don't have any of those unlocked now. I also know the explosive weapons are less effective against many automotons.

That said, my two favorite primaries are the exploding crossbow and eruptor. I like having a MG for crowd control so I don't have to reload all the time.

From what I've read, none of the ARs seem that great and the reloads feel painful. Maybe the new Warbond fire one will be good since it's medium penetration with fire damage, but I'm struggling to find weapons for the illuminate and automotons. I'm not a major fan of shotguns in most games due to range issues with them.

The ones that seem most compelling to me are the Sickle/Double Sickle, Blitzer, Purifier, Dominator, and maybe the Variable [though I hate swapping firing modes so may not use that one]. Which of these are best?

  1. Which secondaries are decent? (I swapped my controller style to classic since I tend to use the stalwart for ad-clear, but I'm unsure which secondaries may serve a purpose. I know the grenade pistol is decent but I currently use explosive primaries. Other than that one, which are solid?)

  2. Other than impact and thermite, are other grenades worth focusing on? (I use mostly thermite grenades to deal with larger units but have heard gas and incendiary ones are solid)

Sorry this got so long, but if anyone reading this is able to give me an answer/opinion on any of these, I'd appreciate it.

Posted Aug 31, 2025, 12:16 AM UTC

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