Demo Patch Notes 0.4.006

https://preview.redd.it/5glmy411ezmf1.png?width=800&format=png&auto=webp&s=3b97a1f5ca3fdf3f8a604f2ddb2f9ff88aa36d3e

Heya🎉👋 We hope you’re having fun with the Demo!

We are having fun with developing, that's why we brought you guys a new Patch! On this patch, we brought: 

  • New Crimson Knight Ability & VFX: Added the "Bloodshatter" and Reworked "Tenderize".
  • Animations & VFX upgrades: A couple of changes into the animations like walking and running as well as VFXs.
  • Loot System Rework: Enemies now drop a single, inspectable loot pouch containing all items instead of individual drops.
  • Equipment Modifier Overhaul: Significantly reduced and standardized the number of prefixes/suffixes on all equipment rarities, from Common to Mythical.
  • Resistance & Damage Type Simplification: Merged Fire/Frost/Lightning into Elemental Resistance and Damage. Removed Corruption. Added Abyssal Resistance. Converted Bleed into Physical damage.
  • Specific Boss & Enemy Tuning: Buffed health/damage for Flamebound Guardian, They Who Hid, and Condensed Darkness. Nerfed Fiend and Corruptor.
  • Visual & Audio Updates: Updated textures for Molten Depths, lighting in several zones, monster SFX, and enemy health bars to now display buffs.
  • General Game Balance & Bug Fixes: Addressed issues with adventure mode scaling, lost equipment on old saves, missing NPCs, unobtainable items, and various other bugs.
  • And more! Want the full Patch Notes? Check out our post on Steam!

Posted Sep 3, 2025, 5:02 PM UTC

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