Second Day. Patch Still Sucks
And I’m trying to like it. I waited over a year for it. But this shit is an unbalanced, glitchy mess. It’s pathetic when a new faction makes both the predator strain and squids look like chumps just because they are cheap.
And that’s my issue - this is all cheap difficulty increases. AGAIN.
Medium pen enemies for an inventory that’s mostly light pen? Sure. Back to the metas.
The hive lords are practically unkillable so are just now a modifier? Cool. That’s a way to do it.
The dragon roach has fire breath and is totally unannounced and sometimes seems to phase in and out of existence. Okay. Why does it have fire? Like literally how? What is this, Camelot?
Acid was fine.
Why is there fucking water everywhere? Why? Oh that’s right, cheap diff spike.
What’s with the spawns? Seriously. This shit AGAIN? How many times do we have to tell AH that overloading the enemies overloads the game?
Missions are either lame reskins with one new element or the same old shit except in a cave. Plus, the most original one can auto fail. Awesome.
Oh, and god help you if you die in the cave and don’t get reinforced where there’s a gap.
Smarter enemies? More advanced gloom bugs? More complicated missions???
NOPE! You’re not getting any of that and most of this community will suck it right up because it is pretty and gives them a wow moment. But, this one is going to get old real fast. I literally pray all this shit is just a one off.
Creek was awesome. Meridia was awesome. Calypso was awesome. Popli was awesome.
This is shit.
Do better, AH. This is Heart of Darkness all over again.
Posted Sep 3, 2025, 6:21 PM UTC