So came back to hell divers from a long break(around sony's account fiasco). Using the eruptor then was not great. Try it now its amazing and fun. So I thought they fixed the balancing issues try the PLAS-39 Accelerator Rifle and it was miserable. Why can we have all weapons be around the eruptor...

General

Like really eruptor was one the guns I thought was pretty cool and allowed my play style to have my stratgems be mass focus so I had a excuse to use flame throwers and grunt tidelwave killers.

Having a primary that can kill higher level targets when you need to instead of ricocheting off makes me play less runaway till one of my boss killer stragtems are up and more living on the edge aggressively.

Like I wish the devs would at least allow you to drill holes in enemy's armor with continuous firing.

I understand they introduced some weak points but still some guns/scenarios do allow you to benefit from it.

Can't we have armor degradation system for enemy that piggy backs off the explosive rounds popping off armor system.

I know shooting 22s had harden steel takes millions of shots to do any visible damage but I would say the calibers helldivers uses probably isnt that poor off against an average charger.

Idk when I can kill most enemy below a charger with out worrying about pentration and worry about maneuvering to take down charger / bile titan. I have fun. The run moments come when there is multiple of those class units.

I mean I still enjoy playing with lower tier weapons but I am not using them as nearly as much as tool and more like buffer for other until I get other items or run pass the enemy

Posted Sep 3, 2025, 6:22 PM UTC

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