Found new glitch build technique I have yet to see talked about, but can’t replicate results.

Question

So, I’m sure most of y’all are familiar with the couple glitch build techniques that’re out there by now. However, I was able to do something different than anything I’ve seen yet and I haven’t been able to figure out exactly what causes it so that I can replicate it when wanted, so I figured I’d see if anyone in the community has gotten to the bottom of this one yet, or at the very least, put it on everyone’s radar so as to be on the lookout. I was able to get certain 1x1 parts to flip orientation 180° which allowed you to place the object (1) inside of itself, as well as place parts (2) on the edges of said part (1) to effectively mirror part (2) orientation in ways that can’t normally be achieved. Best example I can think of is the Arcadia Wing Module. Normally when you place this part it will only taper inwards towards the rear of the ship. However, I was able to create an entire ship that utilized this part for the main body lines and was able to force the part to taper inward as you approach the front of the ship. Hopefully, I’ve explained this thoroughly enough that it makes sense and wasn’t too long winded. If anybody has seen this yet and has figured out exactly what causes it, please let me know as I am made of curiosity.

Posted Sep 3, 2025, 6:22 PM UTC

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