Beginner Guide

GENERAL

  1. Each day – You can reroll store four times, complete daily quests for 100 gems and 4 tickets, watch ads three times to double rewards from games, and watch ads to get gems/tickets from the Scalluck lottery. Try to do all of that. You can also watch ads for 5 free board draws, silver from the Scalluck lottery, and free energy.
  2. Silver – Earned by killing humans in coop. You also get a big one-time reward from Tower of Humanity. Spend mainly on rerolling store, buying tickets/relics, upgrading demon gods, then units. Leftover silver → runes, units, trait rerolls (Hell unlock). Focus on upgrading white & green units.
  3. Gems – Mostly from drawing boards (avg. 20 gems/ticket). Tower of Humanity gives a one-time gem reward. Spend gems mainly on discounted tickets. Leftover → skins, undiscounted tickets, supreme gods locked behind requirements (Asura, Omen, Clara, Cannon, Eggby). Other supreme gods can be unlocked with tickets.
  4. Drawing tickets – May unlock a secret board (better rewards). Stop drawing at ~50 tickets saved so you can complete it if it unlocks. In Hell mode, secret boards can upgrade into super secret boards → stop drawing at ~75 tickets.
  5. Demon runes – Best runes: Ancient Gold Coin (1st rune) and Negotiations (2nd to last). Only level those until at least level 10.
  6. Support – Menu → three lines (top right) → settings → support. Report bugs or feedback there; devs actually listen.

NORMAL MODE

  1. Ask for a carry (Discord or global). Many players can solo normal. Don’t build Ice Knight, Big Hand, or Destroyer during carry.
  2. To unlock Hard, clear Normal via Find Match with a random player (easy with correct strategy).

HARD MODE

  1. Again, ask for a carry. Partner may give instructions.
  2. To unlock Hell, clear Hard via Find Match. Very doable even with low-level gods if you play well.

MECHANICS

  1. Units deal raw damage. Some gods deal %HP damage (needed for bosses).
  2. %HP damage is unaffected by crits/damage buffs, but speed buffs increase it. In Hard/Hell, %HP ignores shields (100M HP + 200M shield still = 5M dmg from 5%HP).
  3. In-battle upgrades scale off base damage (white number). Example: 30k base + 500k upgrade + 60k from dragons = 590k dmg.
  4. Base crit = ~15%. Base crit dmg = +100%. Extra boss damage ≈ useless.
  5. Support units (Witch Doctor, Blue Dragon) buff partner too. Buffs stack additively.
  6. In-battle god upgrades give huge dmg boosts based on type, not level. (Lvl 1 Clara = Lvl 21 Clara in bonus scaling).
  7. Slow effects don’t stack. Big Hand’s relic slow overrides Ice Knight.
  8. Stuns refresh duration. Enemies gain stun resistance if alive across waves (20% → 40% → … → 100%).
  9. Units attack the closest enemy unless specified.
  10. Hell boss requires shield-scaling damage (Cannon, Eggby).

DEMON GOD TIER LIST

S Tier

  • Witch Doctor – Global attack speed, always build 4+.
  • Mimic – Economy.
  • Ice Knight – Slows enemies (best with Destroyer for stunlock).

A Tier

  • Clara – Minigun + bombs = massive % dmg + stun.
  • Eggby – Buffs allies, best Hell anti-boss (yellow).
  • Helicopter – Active lets you reposition units.
  • Destroyer – Best stuns.
  • Phantom Slime – Upgrade mechanic; high raw dmg but no % dmg.
  • Asura – High crit scaling, raw dmg monster, expensive to build.

B Tier

  • Surprise Mouse – High raw dmg, low % dmg.
  • Master Cat – Good AoE; useless in Hell.
  • Cannon – Anti-boss & bounty.
  • Oni – Decent balance of raw & % dmg, strong late.

C Tier

  • Coinman – Huge raw dmg if you hoard coins (needs Mimic/Biker).
  • Scalluck – RNG upgrades; OK raw dmg, no % dmg.
  • Ancient Blue Dragon – Crit dmg relic helps some gods.

D Tier

  • Omen – Strong only at very high levels (12+). Best at 21+ (whale-only).
  • Goblin Biker – Generates gold, only good for Coinman.
  • Space Soldier – Falls off after Normal.
  • Regik – Early game crit support.

F Tier

  • Big Hand – Relies on stuns, but stun resistance makes it useless.

OPENING

  1. Summon enough to kill 1st bounty. Small upgrades on commons/rares if needed.
  2. Upgrade mines to lvl 5, then summon more units. Complete white/green/blue missions.
    • Secret missions: have all 7 units of a color at once (white/green/blue).
    • White outline = merge available. Green outline = 3+ units.
    • Learn to summon/merge quickly.
    • Check which missions are done before merging.
    • Reroll if full but still need missions.
  3. Get your first god.
    • Don’t upgrade units (especially epic/legendary). Waste of stones.
    • Reroll purples for merges once you have 4.
  4. After 1st god, dump coins into mines. Reroll for Destroyer → build Mimics → max mines.
    • Hard Mode change: Get 2 gods early (Mimic + AoE).

BASIC STRATEGIC CONCEPTS

  1. Prioritize Witch Doctors (buff partner too). Place units to hit partner’s lane.
  2. AoE units love Ice (clump enemies) + Stuns (stack enemies).
  3. Positioning matters. Helicopter helps optimize placement (saves rerolls).
  4. Master your opening/early game: merging, summoning, gold management, Mimic timing.
  5. Strategy > Levels. Hell can be cleared with lvl 1 gods.
    • Most impactful upgrades: white units (early), common relics (economy), runes (economy).
  6. Low account levels = weaker partners. Team up via chat/Discord/friends to improve odds.

Posted Sep 3, 2025, 6:26 PM UTC

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