How suitable would RN be for my emulation app
Hi there,
I am creating a retro game emulation app and am getting a little sick of Qt and QML. I'd really love to use React Native if I can.
In short, I have emulators written as dynamic libraries that I load (I'd like to keep my code as much in C++ as possible but I want the presentation in something like React Native) and some are gpu-accelerated, so they draw to framebuffers, use command buffers, etc, to do their work.
The biggest challenge I anticipate facing is getting those results and drawing them to the scene. Is React Native's performance suitable for this? I need latency to be absolutely as low as possible and I need performance to be sufficient such that if the emulator is finishing its work in ~8ms, I'm not missing any frames.
Thanks for reading and I appreciate all suggestions!!
Posted Sep 7, 2025, 10:26 PM UTC