Testing

Teemo, The Bandle Scout

Role(s): Top / Middle

Class: Specialist

Resource: Mana

Legacy: Marksman, Mage

** Damage Type:** Ranged / Physical


🔸️ BASIC STATISTICS 🔸️

DesignationLvl 1GrowthLvl 18
Health / HP615+1042383
Health Regen / HP55.75+0.6516.8
Mana / MP345+35950
Mana Regen / MP59.5+0.5518.85
Armor / AR24+492
Magic Resist / MR30+1.453.8
Movement Speed / MS330__
Attack Damage / AD59+3110
Attack Speed / AS0.692.55%0.9881
Attack Range485__

🅟 — Poison-Tipped

Static Cooldown: 12.5 / 11.5 / 10 (based on level)

INNATE: Periodically, Teemo empowers his next basic attack to deal 15 – 75 (15 / 30 / 45 / 60 / 75) (+25% AP) bonus magic damage on-hit and inflicts poison.

POISON: Deals 15 – 55 (+4% AP) per second over 4 seconds (60 – 220 (+32% AP) total). Refreshes on re-application.

On-hit reduces cooldown by 0.4s (0.65s against champs, 1s vs large monsters).


🅠 — Blinding Dart

Cast Time: N/A

Effect Radius: Teemo’s basic attack range + 15

ACTIVE: Teemo shoots a dart at the target enemy that deals magic damage, blinds them, and applies on-hit effects.

DesignationRank 1Rank 2Rank 3Rank 4Rank 5Scaling
Mana Cost7580859095_
Cooldown88888_
Magic Damage70100135165200+70% AP
Blind Duration1.5s1.75s2s2.25s2.5s_

EMPOWERED: If Poison-Tipped is ready, Blinding Dart gains 15 bonus range, deals bonus magic damage and applies its poison.

| Designation | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Extra | |----------------------|--------|--------|--------|--------|--------| | Bonus Magic Damage | +20 | +35 | +50 | +65 | +80 | _ |

If cast against a large monster or enemy champion while empowered, Poison-Tipped is consumed.


🅦 — Outmaneuver

Cast Time: N/A

Dash Range: 45% of Teemo’s Movement Speed

PASSIVE: After 5 seconds without taking damage from enemy champions/turrets, Teemo gains bonus movement speed. This bonus is instantly activated or reactivated if Outmaneuver is used or when an enemy triggers one of Teemo’s mushrooms.

| Designation | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Extra | |-----------------------|--------|--------|--------|--------|--------| | Bonus Move Speed | 15% | 17.5% | 20% | 22.5% | 25% | _ |

ACTIVE: Teemo dashes in the target direction and doubles the movement speed bonus for 3 seconds, which cannot be removed during the effect.

| Designation | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Extra | |------------------------------|--------|--------|--------|--------|--------| | Mana Cost | 45 | 45 | 50 | 50 | 50 | _ | | Cooldown | 17 | 16 | 15 | 14 | 13 | _ | | Enhanced Bonus MS | 30% | 35% | 40% | 45% | 50% | _ |


🅔 — Guerilla Warfare

Cast Time: 0.5s

Detection Radius: 300

ACTIVE: Teemo enters camouflage, lasting indefinitely if idle, or for a set duration if moving. In brush, duration is infinite and Teemo is invisible. Whenever Teemo breaks stealth, he gains bonus movement speed for 3 seconds.

| Designation | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Extra | |-------------------|--------|--------|--------|--------|--------| | Mana Cost | 40 | 40 | 40 | 40 | 40 | _ | | Cooldown | 20 | 19 | 18 | 17 | 16 | _ | | Stealth Duration | 3s | 3.5s | 4s | 4.25s | 4.5s | _ | | Bonus Attack Speed | 15% | 25% | 35% | 50% | _ | by level |


🅡 — Noxious Trap

Cast Time: 0.35s

Target Range: 200

Effect Radius: 400

Collision Radius: 155

ACTIVE: Teemo tosses a mushroom trap that arms after 1s, lasts up to 5 minutes, and grants vision. If landing on another trap, it bounces forward repeatedly up to a distance cap.

DesignationRank 1Rank 2Rank 3Extra
Mana Cost655545+1 Charge
Cooldown1.51.51.5_
Bounce Distance456585_

Teemo periodically stocks charges, up to a maximum. Explosions inflict poison, slow enemies, and reveal them.

DesignationRank 1Rank 2Rank 3
Recharge30s27.5s25s
Max Charges345
Slow30%40%50%

POISON: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.

DesignationRank 1Rank 2Rank 3Scaling
Magic Damage / Second5585117.5+13% AP
Total Magic Damage220340470+52% AP

Posted Sep 11, 2025, 4:56 PM UTC

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