Modular engines are stupid.

Question/Help

The whole concept of seperate Fuel and Air Throttles is extemly convoluted. I know there are Microcontrollers that basicly reverse engineered the stoimetric calculation ant those are the ones I use because I don't what to engage with the barly working system.

Modular engines run on Diesel why the hell does Stoimetric matter at all? Have they thought it is fun to Controll the micture by hand with a system that just tangentially behaves realistic if it was a Petrol Engine? Was there no other way to integeate it into thair spagetticode? Since the pressure Update liquid liquid cooling with Sea water is basicly dead because pumping seawater faster then 10l/s is a frustrating affair, and the heat exchanger ist far to inefficient. If you pressurize the intake Nitrogen gets consumed by a turned of Engine.

Im thankfull there are Workshop creaters who made microcontrollers. I realy love the game, but the devs not giving much information about hat the Systems work is frustrating. On one hand they try to be realistic to just implement some fucked up workaarout people have to reverse engineer. At that point you are just trying to undo the "physics" calculation when you build a craft.

This game is just a Patchwork of unfinished concepts and obfuscated gameplay mechanics.

I still love Stormworks but the devs don't make it easy.

Posted Sep 11, 2025, 5:01 PM UTC

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