DQ12 Combat

Dragon Quest XII

Realistically, what do we expect 12’s combat to be like and what are some features we’d like to see?

Expectations: I think it’s going to be similar to 11, but with snappier menus like we see in LAD, Persona and Metaphor. Maybe with some flashy stuff like limit breaks

Desires: I’d like to see character customization akin to what we’re seeing with 7 Reimagined with multiple class selections.

Posted Sep 13, 2025, 10:44 PM UTC

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