The amount of unbeatable bases in zone 27 I've encountered this event is over 15 out of 30 attacks
The devs must of cranked the dials again and made zone 17 a 40k "normal" zone when attacking with a 60k+ squad max everything with a 5* max combiner.
When is this ever going to get fixed?
Why are the enemy outpost bots able to survive 6 max character attacking 1 of them at the same time for over 20 seconds?
Why are player bases so over powered vs the attacker? At zone 17 40k you are basically expected to have 3 of your 8 bots destroy the entire base full of prime cores not to mention their outpost bots with prime cores and with a shield generator active and everything else while your afk opponent has you matched 5 bots to 8 as well as toe to toe with your combiner which yours has an active debuff the entire time your is deployed unless you can miraculously get to it tucked in the very back of everyone's base.
Then on top of it if you do manage to somehow get past it you will inevitably run out of time.
I am sending 60k max bot squads. I have every 5* bot. None of my entire 400+ bot list can do research cause they're all maxed! My healers are all captain rank.
When are they going to add new new set of bases that actually match what the player selects.
The argument I always hear is well it's the last zone you can get whatever there, not when I attack it and the thing is green and says normal with a team double its recommend power should I run into an unbeatable base.
Make 3 new zones called "prime zones" 1st has 4 prime cores 2nd has 8 3rd has max and make zone 40k no prime cores.
Posted Sep 13, 2025, 10:56 PM UTC