Idol of Estazunti still not dropping after patch 0.3.0c
In Patch 0.3.0c there was a bug fix resolving the Idol of Estazunti not dropping in a connected map:
- Fixed a bug where Sealed Vaults could sometimes fail to spawn an Idol of Estazunti nearby.
I have run every map connected to a Sealed Vault and killed every monster and opened every chest without a loot filter, examining every item on the ground. It still failed to produce an idol and renamed the map to 'Sealed Vault', and no longer having the flavor text stating an Idol will drop in a connected map.
I would suggest always having a boss map spawn connected to the Sealed Vault, and have that boss drop the idol, or something of the like. As the gameplay of 'did I miss it/where is it' is already very un-fun, but now that there has been a confirmed bug it will always cause an aura of paranoia and cause people to do things like I have. Scouring every inch/monster/chest of 5 maps until 0 monsters remaining and reading every item on the ground is extremely painful. Even more so when an idol is still not produced.
Please change the mechanic of how this works entirely.
Posted Sep 13, 2025, 10:59 PM UTC