This game *would* be great if..

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There was more uniqueness and creativity behind the variety of things. Gameplay-wise, it has the potential to be the best in the series, but the design and content NEEDS to be expanded.

•Lack of unique blues/purples is a bummer

•Quest and Contract rewards are pointless, usually garbage that is sold straight away. I find it much more satisfying receiving a unique item that fits the nature of the quest

•Basically no unique named “rare” enemies/minibosses. There’s so many cool little areas I’d expect a quirky miniboss like in BL3 (~250 of those in that game) that fits the location/reference that are mini-farms for dedicated unique gear, but instead it’s the same mob of common enemies and a badass. It makes exploration pointless.

•A lot of the POI’s have nothing to do in them except generic buildings with nothing much except maybe a chest or worthless collectible.

•Contracts feel like a rushed feature - bounties are minimal reskins of regular badass enemies, and the other 2 are just boring as hell.

•Map variation is a bit weak - there are some cool mini areas, but there’s too much empty space and distinct environments. Feels like a lot of it is just a 3-building terrain surrounded by padding.

I really do wish gearbox adds in some of these things to make the gameplay and exploration more interesting and rewarding. That’s what made borderlands so unique as a game franchise.

Posted Sep 14, 2025, 12:27 AM UTC

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