Job armor/weapon we get when we finish X.0 MSQ should be made into Relics 1st step
So basically we've gotten job armor including weapon right before the end of the x.0 msq final. But those gear pieces are usually very cool but very underused.
Wouldnt it make more sense to make them the 1st step of the relic. The idea is basically as follows and Im using Dawntrails 7.0 as an example.
Before the end of the 7.0 we unlock the vendor to get free lvl 99 gear which will become dyeable once we finish the 7.0 MSQ. That is the current tradition
I think the they should change that and make the job armor and weapon that you get as a lvl 99 version into a quest after finishing MSQ. in which you do your usual relic grind stuff and once you finish it, you get lvl 100 gear/weapon (10-15 item lvls under max) which is dyeable. Thus being the 1st step of the relic.
So once 7.15 rolls around, that job armor/weapon can get Step 2 of the relic grind, in which you get glowy version of the job armor and weapon. I would even argue that each piece of armor alongside weapon should have its own grind for both step 1 and step 2 while additional jobs would get the usual tome treatment.
And eventually tying it togheter to the usual relic grind we get in 7.25. Only difference being that 7.25 relic would be step 3 with new weapon designs rather than step 1 of the relic grind. Even if they dont wanna continue doing the relic armor grind with step 3 and beyond it would still be a cool grind at the beginning of the expansion.
Details of the grind, item lvl and will relic armor count as 1piece or each piece grind I would leave at the discression of the dev team, but this shouldnt take much resources to make happen and would be easy to implement additional content for 7.0 and 7.1.
thoughts?
Posted Sep 19, 2025, 1:48 PM UTC