r/wow•
catzGroove

What are we to gain The War on Addons?

Discussion

Reading more and more information on the changes coming to the available APIs in Midnight, there's this one question I'm just unable to answer - what is all of this for?

My understanding so far can roughly be summed up like this:

  1. We want to make experience for the new players better (great!). This includes both:
    - Performance-related issues, e.g. class being barely playable without WAs
    - Heavy reliance on addons for raid/m+ encounters (overarching with the point below)
  2. Raid being a constant battle between the WoW encounter team and WA developers instead of players vs bosses (great initiative!).

Why can this not be done without pulling the plug on Addons though?

Say, Blizzard wants us to be able to play a spec without WAs - good. However, WAs are just a solution to the problem of tracking a million random buffs and helping with the cognitive load. If the problem is gone - people will not need this bandaid in the first place. People can play Retribution without any class WAs just fine, however some still prefer to have them as it makes their experience better for one reason or another.

From my perspective, the same logic can also be applied to the encounter problem. Like, instead of fighting against the WA developers, why just not make the encounters bearable without them?

Then, when we are factoring in the new players problem.

Yes I doubt anyone in the community wants to burden a newbie with downloading X's UI with Y's WA Pack - but removing the option to do that in the first place and instead forcing us to use the blizzard's replacements, etc. - is a strange way to solve an issue of accessibility.

Like, newbies will still have to setup their UIs, but instead of using community-supported addons like WA, Plater that have been built from the ground-up and maintained for years, they'll be forced to use stuff like Cooldown Manager which has a fraction of functionality/customzation available to it.

Importantly - I'm not saying Cooldown Manager is bad. I'm just saying that I'd prefer using real WAs rather than a half-baked pseudo-WA, and I firmly believe that there are many people who feel the same.

If Blizzard wants to be in the Addon game and enhance the default UI, why don't they just let themselves catch up first? What's the point of breaking things that work and forcing a burden on themselves of creating replacements for tools that have seen multiple years of development by dedicated teams? If we can't even have a bugless Dawnbreaker after over a year of the dungeon being out, how can we hope that the built-in addons will cover all the accessibility needs in just 4 months?

Finally, I'd like to thank the community for all the amazing work that has been done. Having your work literally carry the game we all love throughout the years is an achievement that not many can brag about. Cheers!

Posted Oct 3, 2025, 5:20 PM UTC

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