Work sites are a huge missed opportunity.
I mean, those things pop out of nowhere and stay a while then disappear. They can appear as allies, neutral, hostile, independent,part of a faction yet their only use is raiding.They are also a great source of bionics and profession specific pawns for raiders but absolutely useless for civil folk. They dont even give you a heads up if you are raiding your ally for some potatoes.
Now with the existence of odysseys, they are even more useless than they used to. There shouldve really been more interaction options with those for example ability to buy their products at a discount. Ability to barter with them stuff their faction normally doesnt buy. Ability to buy (hire) workers with specific skills. They couldve easily been what outpost mods are trying to become without tedious management.
Posted Oct 6, 2025, 7:05 PM UTC