Is it just me or are inputs inconsistent.
So when doing multiple rapid inputs in open combat the most recent input typically cancels out the old one like if I do a standard attack then block parry right after it should go to parry and cancel out the attack. In Tsushima it was no problem the old inputs got cancelled out no problem and combat was seamless with all my inputs but this game, sometimes it does cancel and sometimes it doesn’t, im just a few hours in and this problem has gotten me killed a lot. Has anyone else been experiencing this or just me?
Posted Oct 6, 2025, 7:15 PM UTC
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