Honestly really disappointed in the weapons so far

Discussion - Ghost Of Yotei

I think I'm about halfway through rn so I think I feel comfortable to comment on this now, the weapon system is just really lackluster.

Your main sword can't be customised all that much which is pretty silly, the dual wield stance looks stupid with the reverse grip bs (they already had rigs for normal dual wield, why not just use that?), the spear is just lacks customisation options, the odatchi is probably the coolest new weapon but the game heavily focuses on the single katana so it lacks skills, I haven't gotten to play around with the sickle too much yet so I can't say to much but it suffers from similar problems to the rest.

Another disappointing thing is how awkward it is the swap between them, the game wants you to play rock paper scissors with the weapons, literally screams it at you every time you get a new one, but unlike in GoT where you fluidly swap between stances, in yotei you just awkwardly teleport the new weapon into your hands, I don't really see a solution to this but I just find that dumb, side tangent but it also does that thing I hate where they shrink the spear to fit on your back, I understand why but that's also jarring.

I'm generally loving the game so far but the weapons is just something that's so disappointing tbh, especially the dual wielding and spear, I was really looking forward to those and they butchered them.

Another side tangent but I also find it annoying that they only have a dual animation for the single katana, why? Is it really that hard to make 5 animations?

Posted Oct 6, 2025, 7:15 PM UTC

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