r/gamedev•
ZazalooGames

After a long time coming, my first Steam page is ready to be reviewed (destroyed)

Feedback Request

I have finally mustered the courage to press the button and release my Steam page. As this is my first game, I could really use some honest feedback in how my Steam page is portrayed and what I could do to improve it before shipping it out to the masses.

Thanks in advance for any time you spend looking at it!

https://store.steampowered.com/app/2901380/Tile_Trials/

Tile Trials is a tile placement game with three distinct game modes. A roguelike mode takes you through 12 levels with a persistent "hand" and you try to reach the score threshold each level to progress (like Balatro). Challenge mode is similar, but the base rules of the game change. For example, the Golf challenge forces you to stay UNDER the score threshold while satisfying other constraints on the layout. Finally, the puzzle mode is a bit like Sudoku where the board and hand are static and you must find the solution that provides the maximum amount of points.

PS: I was working on this game long before NYT released their Pips game... I have a feeling they stole my idea, but I don't have the means to prove it, yet... /s

Posted Oct 6, 2025, 7:20 PM UTC

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