Mushroom Mayhem
Breloom (Everyone's favourite boxing mushroom dinosaur) Technique
Lapse: Seed Arts
This technique allows the user to create seeds or mushrooms that completely soften impacts with a variety of additional effects from the extensions, they can be used to bounce on or to block attacks, while things like punches are completely useless against them they can still be damaged by other Cursed Techniques. The size of the user's seeds/mushrooms vary depending on the amount of CE poured into them.
Extensions:
Mach Punch: If the user detects an enemy is about to use a CT they can increase the power of a bounce off a mushroom/seed to strike before the technique is fired off, through a binding vow, the user can only use this twice on the same target to boost the power of a bounce even further.
Leech Seed: The user plants seeds inside the body of a target, these seeds will passively drain Cursed Energy from a target inside the seeds, the user cannot use this drained energy without the use of Giga Drain
Giga Drain: The user amplifies the effect of Leech Seed and absorbs the CE from the target but converts it on the way into RCE, the longer Leech Seed is active the stronger it becomes however once Giga Drain is used Leech Seed will vanish and need to be reapplied
Energy Ball: Instead of using Giga Drain the user can also can instead turn it into a green ball of energy on the targets body, once the user hits the ball their next attack will double in power on that target.
Technician: When the user has 5 or less mushrooms active their physical abilities will increase by 25% for each but once it goes over 5 they effect stops and starts to weaken the user, the only exception being the domain
Poison Heal: The user creates a mushroom on a poisoned target, this mushroom forces the poison to convert into positive energy and heal the target instead, this costs about the same as RCT but works on others under the condition that they are effected by a poison
Effect Spore: The user can make 1 mushroom completely normal with no blocking or bouncy effect, if this mushroom is destroyed the person responsible will be cursed with poison if they are around the same strength as the user, paralysis in a limb if they are stronger than the user or they may lose consciousness if they are weaker than the user
Maximum Technique - Solar Beam: The user creates a ball of energy from their own or enemy's CE, this ball will float above the user's head, over time it will grow bigger the more CE is used around it with no upper limit but if CE is stopped being used it will begin to shrink and lose power. With a Binding Vow to only ever use it once a day while the sun is up the user can boost it's growth when in use by using sunlight as a substitute for CE
Reversal: Boom Shroom
The reversal of this technique creates explosive mushrooms/seeds, they use only the user's CE but their bouncing and direct damaging abilities are far stronger than the Lapse
Hollow Technique: High Curse
The Hollow Technique creates a mushroom or vine pattern tattoo across the target's body, this tattoo seals the target's cursed technique as long as the user isn't using their own Cursed Technique to make new mushrooms or seeds but premade ones dont count towards this
Domain Expansion: Forest Fungi
This domain manifests as a huge forest, inside the forest it is filled to the brim with both Lapse and Reversal mushrooms on the floor and the trees drop seeds.
The sure-hit effect of this domain causes any targets inside to be pulled towards any mushrooms inside, this causes targets to be flung around with little to no control over their own movements while seeds fall into their body draining their CE.
Binding Vow: Swords Dance - By throwing a cursed tool away before engaging in combat the user can boost their physical abilities by 2x for 3 minutes
I'd have added more poison and fighting type moves but I got no ideas on making them unique without being stupidly strong like necrosis or boxing moves so I'm leaving it blank
Posted Oct 6, 2025, 7:20 PM UTC