Criticisms I have after 16 ranks and bugs I've found so far. The idea that DICE has learned anything, at least from BF 2042, seems almost amusing.
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AT mines, every engineer gets 3 of them and they are invisible. It's incredibly difficult to see them, especially so in the more cluttered maps. This needs to change somehow. It was a problem in 2042 so I thought you'd have remembered what you had to do for that but apparently not. Maps will be absolutely litered with mines to the point of absurdity and only the IFV's have gadget detection as an option, which has a long cooldown.
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Helicopters accelerate like crazy. It's absolutely ridiculous how fast they accelerate. The heli will take off from the ground before the blades are visually even spinning fast enough to give them lift. Yet at the same time they turn very poorly. You gotta slowly tap your keys to turn or they will really overturn as if there's a tremendous innertia you gotta beat before they turn but that also keeps you turning after you let go of the keys.
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In the same vein as AT mines, AT weaponry is very abundant and very strong. This is somewhat problematic, because the MBT-LAW is very good and a single player can easily take out a tank on their own while the tank can...well, do nothing? If your repair is on CD and your APS is on cooldown or you have no smoke (I don't know why we can't have two gadgets in the MBTs anymore) then you have no chance at all. This forces a very conservative, careful playstyle for tanks unless you have a pocket engineer.
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On that note, repairing is absurdly strong and there seems to be absolutely zero reduction in repair speed when a vehicle takes damage, so engies can repair through everything. This was a problem in 2042 that you fixed but again seem to have forgotten you fixed.
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Escalation menu seems to be bugged. It often does not let me select what I want to select. It entirely hides vehicle spawn options for me when new sections spawn (but I can see other people spawning into vehicles) and in this very moment I write this my mouse cursor is gone so I'm forced to use WASD to navigate.
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The SOFLAM, when place down on the ground, keeps frequently losing lock on and relocks over and over and over and over.
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The Recon drone does not get, or at least I can't see it, any XP for destroying enemy gadgets.
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The scoreboard does not show number of revives anyone does nor does it show damage repaired. This was ALSO something you added in 2042 but yet again forgot about.
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On Breakthrough, when there are no vehicles in a section, there is no way to edit your vehicle loadout while in a match. So you can't edit your loadout for later when there might be a vehicle on another section. Would it surprise you if I say you could do this in 2042 and that this too has been forgotten about?
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Why the hell can we not set minimap distance with the press of a button? WE COULD IN 2042! And do you know why? BECAUSE WE COMPLAINED ABOUT IT AND YOU ENDED UP HAVING TO FIX IT!
Posted Oct 11, 2025, 7:32 PM UTC