attempt to fix mirrored parts
i spent a little over two days making this. i'm using mirror modifier on every segment and trying to rig it to the skeleton
Armature -> Symmetrize, Apply -> Visual Geometry
i have been losing my mind for an hour trying to look up everything and trying to figure out on my own how to do this without just redrawing each mesh on each side individually. hopefully this is clear enough with the images because i know i'm doing a crap job at explaining it
Posted Oct 11, 2025, 7:36 PM UTC
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