BF6 is CoDuty in disguise. BF Hardline is more Battlefield than BF6.

Battlefield 6

The fact that you can't even post about CallofDuty in this subreddit anymore (it flags you and removes posts unless you find workarounds like I did) says it all. Subreddit about as low effort as BF6 is.

But furthermore:

Game is evidently rushed the same way CoDuty is.

TTK is way too fast. There's ACCURATE jumpshotting. Diving. Sliding. Leaning. Peeking. Pings. Anything to invite fast paced CoDplayers into a game franchise known for slow-medium pace.

The damn ping system we had before where your character points at an enemy is gone. Why? It felt so good.

Ziplines. Stim epipens. Excessive gun customisation and gun stats min maxxing. All of those being a CoDuty thing that a BF game doesn't need and is tarnished by. A clear gun meta is just sad to see. Let people's loadouts be effective in their own way.

Bad vehicle design. No skill expression in every vehicle. Useless vehicles. Anti air being a burst (? Anti air felt so good in BF4 and they just ruined it lmao). Vehicles in themselves just feel sluggish and bad which is part of the reason there is zero skill expression (I'm a BF4 tank main so I know the feeling of a good tank duel and a good MG partner in my tank, BF6 has none of it).

Disgusting recoil unlike any other Battlefield. Tapfiring from BF3 and BF4 is fully gone when it was some of the most intricate and consistently satisfying ways of playing in BF history. Replaced by a generic, unsatisfying recoil system with pulldown control to once again invite CoDuty players.

Garbage and ugly menus that nobody asked for. They are just as bad as Activision menu designs. Too digitalised.

Bad map designs. Bad optimisation. Too much CQB. No big maps. Tanks are even MORE useless due to map size. Too much cover. Excessive destruction. Too many effects on the screen even for ADHD players with a bunch of spammed tinnitus, screen shake, blur, and dumb effects that interfere with gameplay.

And much more. Now I know BF games have always slightly sucked on release but it's never been this FUNDAMENTALLY bad by game DESIGN.

The claim of reaching 1 million players just meant stealing the CoDuty playerbase with some rushed slop of a game.

It's a shame the majority is just glazing this slop when most of the diehard Battlefield fans back from BF 2142, BF2 and Bad Company ONE (with its pretty decent storywriting for campaign), not just TWO, that saw ups and downs and played the peak (BF Bad Company 2 and BF3/4) know this just isn't very good.

I can safely say most people that say "Go back to CoD" when you give a less elaborate complaint about BF6 (but correct nonetheless) aren't even proper BF players and come from 2042, 5, or maybe 1. Afterall it's a low IQ 16-17 year old teenager response.

I do believe this glazing of the game will risk killing it in like a year. Overglazing killed Helldivers 2 and I hope we (YOU) don't make the same mistake.

Posted Oct 14, 2025, 12:49 PM UTC

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