A crazy theory about potential new ages

VII - Discussion

First I get it that people don’t like GPT-esque language so I write it by hand. Sorry for the bad English.

My personal assessment of the current age and civ transition system is quite split:

  • The current implementation doesn’t offer enough historical depth, and has huge gaps that previous civ games could properly cover.

  • However, from a pure game design perspective, if you ignore all franchise consistency and historical grounding, I think it’s hard to make such a system work with more than three transition phases. It was a very intentional board-gamey design, which wouldn’t accommodate too many major phases. And the current modern age is already quite underwhelming.

So my guess is: does the continuous civ mode in testing offer more potential for extended or additional ages?

The real “Modern age” is short with no major changes in polities or major players. The “age 4” equivalent of US would still be US, France be France, Britain be Britain—-and you couldn’t miss them. Adding to many prefixes or suffices would make it look wacky.

Humankind let you transition seven times. As a result, many civs don’t matter at all, and some like England and France phase in and out and in and out. So that’s not a good idea.

Thus, is it possible that a few new ages will be added, or each age will be stretched (effectively the same) to extend the tech tree and fill the current gaps, but without adding entire new civs or overhauling core mechanics, victory paths, or civ bonuses?

For example, America is designed to play in the modern age and the (potential) atomic age.

Posted Oct 28, 2025, 4:51 PM UTC

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