What node type for enemies in a 2d platformer, and why?
Its kinda a duplicate from this post "https://www.reddit.com/r/godot/comments/18rfd65/what\_node\_type\_for\_enemies\_in\_a\_2d\_platformer\_and/" but I have only seen rigid bodies or 2d nodes but this post is saying CharacterBody2D is the way to go. Is there a right and wrong node to use and why?
Posted Oct 28, 2025, 4:54 PM UTC
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