r/Smite•
kamicorp

Nox in S2 (minor rework)

Nox is one of the most hated gods in Smite which I consider quite sad because I really like her design and VA. I liked her original kit but I very much prefer her current kit. But I understand the frustration that can come out of it. As a Nox main, I propose these changes that would keep the same abilities which Nox players like but with minor changes to reduce the frustration factor. I would like to hear your opinions.

The main change is to remove her silence from her 2 and add it to the skillshot 1. Then some other bonus changes (lets say +1s) and a minor rework of her passive.

Passive: 5% Magical power for every spell used, no longer decays after taking damage but the bonus is comsumed when you use a spell at 4 lit candles. There is an additional effect for the next spells used: 1 - Creates a small blind area while shadow locked similar to Xbalanque ult. Lats 2s. 2 - After the explosion, there is a slowing darkness that can slow further up to 40s over 4s, then it disappears. 3 - Nox can enter an ally or a wall. Similar to Chernobog.

(1) Shadow lock: Now silences + the cripple. It deals 60% of the damage on hit, the rest 40% is done in 2s every 0.33s The silence in her 1 will allow Nox to retain the crowd control but reduce the frustration from her original 2. Also when cleansed from her 1 in S1, she barely did any damage with this spells. Thats why I would add initial hit + faster ticks (was 0.5s).

(2) Syphon Darkness: no longer silences but causes continual slow when inside the bubble. 5% slow every 0.5s while inside up to maximum 20% over 2s.

(3) Shadow step +1: now cannot be stopped by other dashes/pushes (e.g. Hercules' dash that would cancel it)

(4) Night terror +1: Lights all 4 candles of her passive after use.

Posted Nov 1, 2025, 7:54 PM UTC

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