Ever notice how some games don’t end when the credits roll… they just stay in your head?
Last night I was replaying Inside, and after it ended, I just sat there, no music, no noise, just staring at the screen.
It’s wild how some games don’t need open worlds or fancy graphics to mess with your emotions. It’s like… they leave this quiet echo in your mind.
For me, Inside did that, same with Journey and What Remains of Edith Finch. Makes me wonder, do games like these connect with us because of their story, or because they reflect something we’re already feeling? What’s that one game that just wouldn’t leave your head long after you finished it?
Been chatting with a few folks about this lately, and it’s crazy how everyone’s answer is different
Posted Nov 1, 2025, 7:58 PM UTC
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