r/gamedesign•
BlueBiscuitt7

Prototype and gathering feedback

Question

I'm working on top down hack and slash. I'll be publishing a prototype quite soon and I'll be running a survey, mainly about game and combat feel. Any tips specific to that genre around arranging the survey? Maybe you have some nice out-of-the-box questions you find very useful when running such survey?

Posted Nov 1, 2025, 8:01 PM UTC

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